Design work: Education

Elearning app development for online courses, from the class list to the certificate: Edulite

Edulite is an online course app we designed: a home screen of new classes, the learner’s course list, a course page and the certificate, and the identity around the app. The page also sets out how we develop an elearning app behind screens like these: video lessons, progress that follows the learner, store billing and the tutor side.

Two matching phones showing Edulite’s Select Your Desired Class home screen with new courses and subject filters, and the course certificate for Edna Schaefer
Project
Edulite
Type
Online course app
Our work
Mobile app design, brand identity
Platform
Mobile phone

Shown as design work under the Edulite project name. The reimagined screens, learners, tutors, courses, lesson counts, enrollment and chart figures, and dates are illustrative concepts. The lesson player, offline downloads, billing and the course builder show proposed development scope.

What the online course app had to do

A learner opens a course app for one of two reasons: to find a class, or to carry on with one. The app has to make both quick, and to mark the finish when it comes.

The design opens on new courses, with the subject filters just below. Each course card carries its lesson count, its tutor and the people taking it. The learner’s own courses sit in one list, each with a colored bar, and a finished course ends in a certificate to download.

  • Find a class fastNew courses first, then the filters.
  • Carry on with oneThe learner’s courses in one list.
  • Mark the finishA certificate to download at the end.

Elearning app development, from the course library to the certificate

The screens are the part a learner sees. A course app runs on four more parts behind them, and they decide most of the build.

  1. Video lessons that stream and download

    Lessons stream at the quality the connection allows, carry captions, and download for offline viewing with an expiry the course owner sets.
  2. Progress that follows the learner

    Lessons finished, quiz scores and the last position in a video sync to the account, so a course started on a phone resumes on a tablet.
  3. Billing that fits each store

    Courses and subscriptions sold in the app run through Apple and Google billing, while licenses a school or employer buys are granted to its learners outside the stores.
  4. A course builder for tutors

    Tutors add lessons, quizzes and captions in a web console, publish a course when it is ready and see where learners stop.

What the Edulite elearning app does

Every screen keeps a learner moving: find the class, pick up where they stopped, and finish.

  1. A home screen that starts with new classes

    New courses in a row of cards with the lesson count, the tutor and who is taking them, and subject filters for programming, design and marketing below.

  2. My courses, with the next lesson one tap away

    Each course in the learner’s list carries its color bar, the lessons done and a Resume button that opens the lesson where the learner stopped.

  3. A lesson player with captions and downloads

    Video with captions on by default, playback speed, the lesson’s notes below and a download button for watching offline. Proposed scope.

  4. A certificate when the course is done

    The learner’s name, the course and the completion date on one screen, with a button to download the certificate and one back to the home screen.

  5. A course builder for tutors on the web

    Modules and lessons in order, a caption file on each video, quiz questions, and a publish switch, with the drop-off point for each lesson. Proposed scope.

  6. An identity that carries from the icon to the street

    The blue square mark as the app icon, on the round sign, the polo shirt and the pens, with the palette and type the screens are built from.

The services behind this work: mobile app design and mobile app development. Our education software development page covers the sector. Planning something similar? Read our guide to mobile app development cost.

Before you brief anyone

Planning an elearning app? Settle these first

Settle who pays, what it plugs into and who the learners are before the screens.

Request a scoping call
  1. Decide who pays.

    A consumer course app sells courses or a subscription through the app stores’ billing; an app a school or employer licenses for its people grants access outside the stores. That choice sets the checkout, the accounts and much of the build.

  2. Decide whether the app stands alone or plugs into a learning platform.

    A course app with its own catalog is one product; an app for a school that already runs an LMS reads courses and grades from it. Our custom LMS development page covers that side.

  3. Decide who the learners are.

    An app for adults needs clear account and data choices; an app for children under 13 needs verifiable parental consent before it collects anything, and the analytics and ads it carries change with it.

  4. Then agree the scope before comparing prices.

    Video, offline downloads, quizzes and the tutor console each add work, and our guide to mobile app development cost shows which choices move the figure. Our mobile app development page covers the build.

Questions about elearning app development

If something here does not answer it, ask the founder directly.

Mayursinh Jadeja

Talk to the people who do the work

A 30 minute scoping call with the team that would take the project on. We reply within 12 hours.

Request a scoping call

Prefer email?info@redliolabs.com

What does elearning app development include?

A learner app with a catalog, course pages, a lesson player with captions and downloads, quizzes, progress and certificates; accounts that sync across devices; billing through the app stores or a license from a school or employer; and a course builder for tutors. The app is one part; video, billing and the tutor side decide most of the cost.

Do you develop elearning apps as well as design them?

Yes. We design and develop elearning and education apps through our mobile app development work, from the learner app to the course builder behind it. Edulite, shown here, is design work: the screens and the brand.

How much does elearning app development cost?

It depends on video and offline viewing, how courses are sold, the platforms and the tutor tools, so we price it after a scoping call. Our guide to mobile app development cost explains the main factors.

What is the difference between an elearning app and an elearning platform?

The app is what learners use on their phones. Elearning platform development covers the whole system: the app, a web version, the course builder, billing, reporting and the content service behind them. A course business usually needs the platform; the app is its most used screen.

Should a course business build an app or use a course platform?

A hosted course platform with a branded app is quicker when a catalog, video and payments are all it needs. A custom app pays when the learning format, community, licensing to schools or employers, or the data it keeps sets the business apart.

Can an elearning app connect to a school’s LMS?

Yes, through the LMS’s standards: LTI to launch the app’s lessons from a course, and grade services or OneRoster to return scores and read rosters. That keeps the school’s LMS as the record of enrollment and grades, with the app as the place learners study.

What an elearning app has to get right before launch

A course app sells digital content through two app stores, may reach children and plays recorded video, and each of those has a rule behind it.

  1. 3.1.1

    Courses sold through in-app purchase

    Apple requires in-app purchase to unlock premium content or subscriptions; on the US storefront an app may also include links to buying on the web.

    App Review Guidelines
  2. Play billing

    The same rule for Android subscriptions

    Google Play requires its billing for in-app sales of digital content, names education subscriptions as an example, and allows other billing only in its programs.

    Google Play payments policy
  3. Under 13

    Parental consent for young learners

    The amended COPPA Rule, in force since June 23, 2025, requires verifiable parental consent before collecting a child’s data, and separate consent for most third-party sharing.

    16 CFR 312.5
  4. 1.3

    No third-party ads in the Kids Category

    Apple asks apps in its Kids Category to leave out third-party analytics and advertising, with narrow exceptions that collect nothing identifying about a child.

    App Review Guidelines
  5. 1.2.2

    Captions on every recorded lesson

    WCAG 2.2 makes captions for prerecorded video a Level A success criterion and audio description of prerecorded video Level AA, so captions are planned with each lesson.

    WCAG 2.2
  6. In the app

    Account deletion where the account began

    Apple requires any app that supports account creation to let people start deleting their account from within the app.

    App Review: account deletion

We check billing, consent and captions against these during scoping, so the app passes review and launches with nothing to rebuild.

More mobile app design work like the elearning app

Talk to us about an elearning app

Thirty minutes with the people who would design and build it: who the learners are, how courses are sold, and what has to work offline.

Prefer email?info@redliolabs.com

We use what you send to understand and answer your inquiry. Privacy policy

  • We reply within 12 hours
  • You talk to the people doing the work, never an account manager
  • Peer-reviewed releases
  • NDA before your first call
Mayursinh Jadeja

Mayursinh Jadeja

Founder, Redlio Labs

Rated 5.0 on Clutch and 5.0 on Google